Marking and Vigilances Vs Losing the Marker and Finishing
In this drill you have to set up a rule that will make your offensive players improve the runs for losing the defenders and will make the defensive players improve the vigilances and the individual marking.
Support on the corners
A partial structure in which the player faces the ball when receiving is one of the best options to advance safely in the game representing a danger to the rivals.
Different heights on the field in order to break lines
When winning the ball back, we take it out of a pressing zone, we reorganize and we try to break a defensive line. All of this with the need for a a good body shape to advance on the field.
4 Lanes: Create Superiority 6v6
In a simple structure applicable to any style of play with a line of 4 in defense + 2 midfielders. You will find a lot of key tactical concepts in this drill: Shiftings, coverages, closing interior passes… and, in order to attack, a wide variety of offensive tactical concepts will be needed.
Conditioned Game in reduced space: Generate Finishing Options
The tactical finishing is the coordination of the last technical (Pass, dribble, feint) and tactical (check in and away, offensive timing etc) actions. The only useful way for practicing them is in a real situation and, in this case, adding a provocation rule which will improve the decision-making of your team when finishing.
Conditioned Game: Offensive Transition and Stretching
When in an offensive transition, whether to progress quickly or to look for support to start a combinative attack is an important choice that has to be practiced.
Speed of play + getting the ball away of recovery zone
At the beginning of the offensive transitions, just after getting the ball back, we should play quick and simple in order to bring the ball to the empty spaces. In this drill we will be faced to different situations similar to game situations.
Movable Rondo
Regular tactical rondos have plenty of small and quick decisions but do not have any movement. If, to a regular tactical rondo we include the possibility/need for deciding whether the player has to or does not have to move, it will make our players achieve a higher level at decision making, since they will be considering teammates, rivals, the ball and the free spaces.
Field with 3 zones: ball circulation + stretching and stepping out of losing zone
Tactical decisions so the team in possession of the ball achieves width when attacking and become more compact defensively fixing distances for coverages and defensive support.
Hexagonal rondo to work the switch of play, the players profiles and deciding before receiving the ball.
One of the constant aspects of the game is to play easy (the coach asks so many times for this) and be able to differentiate when to play with the farthest or with the intermediate players in order to overcome rivals (both attacking and defending).