4 Lanes: Create Superiority 6v6
In a simple structure applicable to any style of play with a line of 4 in defense + 2 midfielders. You will find a lot of key tactical concepts in this drill: Shiftings, coverages, closing interior passes… and, in order to attack, a wide variety of offensive tactical concepts will be needed.
Third man and free man rondo
We adapt a rondo in order to practice the use of the third man and the free man as a microstructure to advance in the game.
6v6+ 3 neutrals – Positional Game – Specific for MCs
Decision making mental speed. Sometimes, the only thing we need to create a good offensive play is to move one meter or to turn 45 degrees. This is a drill in small spaces with a high tactical demand and a lot of decisions to make.
Conditioned Game: Gives and Goes and changing pace
To play at a different pace depending on the zone of the field where we are at that moment, is a good way for making right decisions and read the game in a right way.
Small sided game – Third man
Tactical drill oriented to use, when attacking, by the third man and useful to practice the way of defending it.
Single Touch Finishing
One of the most important things when making a run to lose the defender and finishing is the right moment for making the run. With a simple rule, you will make your offensive players identify that moment in a drill which recreates a real situation.
Possession + Finishing
For the team that has won the ball back, is key to give support, to make runs to lose the marker and to look for the free men. For the defenders, the key is to press the player on the ball, to defend the passing lines and to identify the free men.
Numerical Superiority/Inferiority (4vs3, 3vs2, 2vs1,…)
To identify superiority and inferiority for a right and quick decision making both offensively and defensively is a really fun drill for all ages.
4 Lanes: Ball Circulation Vs Shifting
To be good at shifting, coverages and closing spaces are the basics for a good defensive tactic. For being successful when attacking we will need to be good at a different variety of offensive tactic concepts.
To accelerate or to delay the game, to dominate the change of pace of the game.
To control the game pace we need the players to dominate the offensive tactical principals of delaying, change of pace etc.
