Hexagon Rondo
This is a very special space in order to make the players stay in triangles first and then add another player creating a diamond. Doing this we will be able to give 3 supports at least to the player on the ball, becoming a really difficult situation for the defenders to defend.
Anticipation, Man to Man Marking and Losing own Marker
It is not easy for a coach to teach the player which is the appropriate moment to make a run to lose the defender, to teach which is the speace where he has to run to, etc… what if you create a situation where the player is able to identify it and solve it by himself?
Double Box: Counterattack with players outside the active zone
To connect with players which are the farthest away possible from the ball is a synonymous of a good counter attack. To prevent your rivals of doing it is a synonymous of a good press after losing the ball and an accurate drop back. In this drill your players will improve both the defensive and the offensive transitions. The dimensions will be the double of the box.
Speed of play and Third Man
If a player, in order to make the right decision during a game, considers where the rivals, the teammates and the ball are and if he either has to move to create a passing line or not, he is definitely improving. Every passing line that he creates it is a third man situation that he also generates.
Conditioned Game: Pressure in middle block
We will use an easy condition that will make our players close the interior spaces in a better way, to not allow the passing lines and to do not let the defenders get right in shape to defend deep balls.
Field with 3 zones: ball circulation + scoring
Both the speed of play and the attraction of the rivals in order to free the farther players are important in order to attack. We will have to do shiftings so the rival has to change its position.
Hexagonal rondo to work the switch of play, the players profiles and deciding before receiving the ball.
One of the constant aspects of the game is to play easy (the coach asks so many times for this) and be able to differentiate when to play with the farthest or with the intermediate players in order to overcome rivals (both attacking and defending).
Rondo with it sides divided in half
A safe support to the player in possession of the ball together with a good passing line option is a fundamental part to achieve a good combinative attacking game.
Possession build up game from the back Vs High Pressure
Combination play situation in which we add a condition to make the dril even more difficult so it can become easier in the games. Drill to achieve an effective building of the game through taking the right decisions.
Direct Attack: Final Minutes
Maybe your team just uses the direct style of play occasionally (e.g when losing in the last minutes of a game), but it is more than likely that your team will face teams that use it during most of the minutes. To practice it in the same proportion as it is played in your competition is both correct and necessary.
