4 Goals: Engage rivals + Pressure after losing possession
It is really difficult to achieve an advantage when finishing a play. We will increase a little bit the difficulty in this game so your players, when competing, are able to find the advantage to finish the play easily.
Anticipation, Man to Man Marking and Losing own Marker
It is not easy for a coach to teach the player which is the appropriate moment to make a run to lose the defender, to teach which is the speace where he has to run to, etc… what if you create a situation where the player is able to identify it and solve it by himself?
To accelerate or to delay the game, to dominate the change of pace of the game.
To control the game pace we need the players to dominate the offensive tactical principals of delaying, change of pace etc.
Winning the ball back and play with the players on the rival´s side.
Once the ball is won back, the first option that all the coaches like is to try to move up the field and to try to benefit from the possibility of a defensive imbalance. Let’s practice it.
Rondos Two Spaces
A tactical rondo to find third man and free man situations. At the same time we will practice the coordination of the defensive pressure, the coverages and the defensive delay.
Counterattack Vs Dropping Back
There are defensive and offensive concepts which will be easy to practice in whole. A simple provoking rule will help your team practice these two concepts.
Finishing and Pressure after losing possession
A drill with the double of the box as the dimensions. We will put rules to reward the high press and the press after losing possession. At the same time we will work on how we would be able to overcome these two situations to achieve a good position for finishing.
Conditioned Game in reduced space: Generate Finishing Options
The tactical finishing is the coordination of the last technical (Pass, dribble, feint) and tactical (check in and away, offensive timing etc) actions. The only useful way for practicing them is in a real situation and, in this case, adding a provocation rule which will improve the decision-making of your team when finishing.
Double Box: Fast Transitions
To be fast but not rushing! This is a provocation rule which will improve the decision making in order to adapt the pace and the game speed.
Create and Defend Passing Lanes
To defend in a staggered way, is going to make your players not only practice coverages and defensive support but also, offensively, you are going to make your players go through passing lines. This is a big formative challenge that you will be able to achieve.
