4 Squares – Positional Game – 4 Goals
A tactical polarized drill based on the rational occupancy of the field. This is a good introduction to the position game for different playing systems.
Blocking the Receiver and Defensive Transition
To get quickly to the player with the ball will help us winning the ball back easier. To do this, we will need to be good at defensive vigilances. We will practice them constantly in this drill.
Coverages, Exchange and Defensive Delay
Individual challenges and basic offensive and defensive micro-associations
Small sided game – Third man
Tactical drill oriented to use, when attacking, by the third man and useful to practice the way of defending it.
4 Goals: Vigilances + Transition
To do defensive vigilances, it is going to make your team achieve a higher level of tactical intelligence. In this drill we will work on the defensive and offensive vigilances, the defensive and offensive transition and the pressing after losing possession
Conditioned Game in reduced space: Generate Finishing Options
The tactical finishing is the coordination of the last technical (Pass, dribble, feint) and tactical (check in and away, offensive timing etc) actions. The only useful way for practicing them is in a real situation and, in this case, adding a provocation rule which will improve the decision-making of your team when finishing.
Conditioned Game: Switching and Stretching
If a team, while progressing on the field, opts for switching the play, for playing wide, for alternating passes to the interior and the exterior and it is positionally balanced, will be successful when attacking. This drill is a conditioned game that will orientate your players.
Rondo + Transition to goals
A drill composed of a tactical rondo and transitions. Your players will ask you for repeating it because they will enjoy it a lot.
Field with 3 zones: ball circulation + scoring
Both the speed of play and the attraction of the rivals in order to free the farther players are important in order to attack. We will have to do shiftings so the rival has to change its position.
Double Box: Fast Transitions
To be fast but not rushing! This is a provocation rule which will improve the decision making in order to adapt the pace and the game speed.
