Support on the corners
A partial structure in which the player faces the ball when receiving is one of the best options to advance safely in the game representing a danger to the rivals.
Conditioned Game: Switching and Stretching
If a team, while progressing on the field, opts for switching the play, for playing wide, for alternating passes to the interior and the exterior and it is positionally balanced, will be successful when attacking. This drill is a conditioned game that will orientate your players.
Blocking the Receiver and Defensive Transition
To get quickly to the player with the ball will help us winning the ball back easier. To do this, we will need to be good at defensive vigilances. We will practice them constantly in this drill.
4 Goals: Engage rivals + Pressure after losing possession
It is really difficult to achieve an advantage when finishing a play. We will increase a little bit the difficulty in this game so your players, when competing, are able to find the advantage to finish the play easily.
Conditioned Game: Min. 87 1-0
The ideal player is the one who manages either the offensive and defensive tactical situations. The direct attack looking for the second ball Is one of the parts of the game that the coaches need to know how to manage despite it might not be his most preferred part. As coaches, our objective has to be fo our players to learn as much as possible, not just only about what we like.
Overcoming High Pressure
To make a right high pressure or a good game building, and practice it in a game oriented similar situation is very possible.
Field with 3 zones: ball circulation + scoring
Both the speed of play and the attraction of the rivals in order to free the farther players are important in order to attack. We will have to do shiftings so the rival has to change its position.
Rondo: Speed of game and coverages
Tactical rondos with a high demand of defensive concepts. If your defenders in the rondos do not delay, they are learning how to not delay the opponents attack in the games.
Movable Rondo
Regular tactical rondos have plenty of small and quick decisions but do not have any movement. If, to a regular tactical rondo we include the possibility/need for deciding whether the player has to or does not have to move, it will make our players achieve a higher level at decision making, since they will be considering teammates, rivals, the ball and the free spaces.
Conditioned Game: Pressure in middle block
We will use an easy condition that will make our players close the interior spaces in a better way, to not allow the passing lines and to do not let the defenders get right in shape to defend deep balls.
