Drills

The following drills have been developed by UEFA pro coaches. Coaches who have studied the latest training methodologies in football at the highest level competitions (La Liga, Premier League, Bundesliga, Serie A…).

Since the launch in August 2020, every week new content (drills or articles or concepts).

DRILL FILTERS

Choose the exercises you want to train and TSD will indicate the best exercises
  • Offensive Tactic (18)

  • Defensive Tactic (11)

  • Coach Key Points (14)

  • Technical Components (7)

  • Reset
Found 123 Results

Small Sided Game 2v2 high pressure

Small sided tactical game in which we will reward the correct high press. The player will learn how to fix the distances in front of the player with the ball, will learn how to delay the game defensively, coverages, defensive exchanges and when the right moment to do a tackle is or to make the team in possession lose the ball.

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Reducir espacio, jugar a un toque

The creation of triangles and diamonds to attack is an obsession for some coaches (Guardiola, Nagelsmann…), here you can find a partial structure that will help your players to encourage that positioning.

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Multi-Defensive Concept + 1v1 & Duels

The balance movements before losing the ball are key in order to achieve a good defensive transition. To choose the moment for a challenge when attacking is also a key decision in order to provoke a dangerous situation for the rival.

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Conditioned Game in reduced space: Generate Finishing Options

The tactical finishing is the coordination of the last technical (Pass, dribble, feint) and tactical (check in and away, offensive timing etc) actions. The only useful way for practicing them is in a real situation and, in this case, adding a provocation rule which will improve the decision-making of your team when finishing.

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Change to a high pace of game with CM

To associate the beginning of the change of pace with the reception of the ball by one of your midfielders in an advantageous situation, will make you achieve a higher tactical finishing level. You will also generate situations in which you will be able to get the ball to a free man and a third man.

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