Rondo with it sides divided in half
A safe support to the player in possession of the ball together with a good passing line option is a fundamental part to achieve a good combinative attacking game.
Small Sided Game Progression
Small sided tactical game in which we will fix the right press distances, the coverages, the defensive exchanges or the defensive support and we will create, for the attacking players, a situation in which they will practice to check to the ball and check away, one-two’s, feints and offensive timings. It will be an easy but very tactical drill, an excellent drill to strengthen the interaction between the players who are close to each other.
Speed of play + getting the ball away of recovery zone
At the beginning of the offensive transitions, just after getting the ball back, we should play quick and simple in order to bring the ball to the empty spaces. In this drill we will be faced to different situations similar to game situations.
Zonal Defense: Move forward or backwards
In every movement of the ball we do, the defensive situation changes. Did the ball go forward or backwards? Is the player on the ball pressed? Does he have options to pass the ball to a free player? These are some of the several decisions that we have to practice.
Rondo: Speed of game and coverages
Tactical rondos with a high demand of defensive concepts. If your defenders in the rondos do not delay, they are learning how to not delay the opponents attack in the games.
Conditioned Game in reduced space: Generate Finishing Options
The tactical finishing is the coordination of the last technical (Pass, dribble, feint) and tactical (check in and away, offensive timing etc) actions. The only useful way for practicing them is in a real situation and, in this case, adding a provocation rule which will improve the decision-making of your team when finishing.
Possession build up game from the back Vs High Pressure
Combination play situation in which we add a condition to make the dril even more difficult so it can become easier in the games. Drill to achieve an effective building of the game through taking the right decisions.
4 Goals: Engage rivals + Pressure after losing possession
It is really difficult to achieve an advantage when finishing a play. We will increase a little bit the difficulty in this game so your players, when competing, are able to find the advantage to finish the play easily.
Conditioned Game: Switching and Stretching
If a team, while progressing on the field, opts for switching the play, for playing wide, for alternating passes to the interior and the exterior and it is positionally balanced, will be successful when attacking. This drill is a conditioned game that will orientate your players.
Movable Rondo
Regular tactical rondos have plenty of small and quick decisions but do not have any movement. If, to a regular tactical rondo we include the possibility/need for deciding whether the player has to or does not have to move, it will make our players achieve a higher level at decision making, since they will be considering teammates, rivals, the ball and the free spaces.
