Direct Attack: Final Minutes
Maybe your team just uses the direct style of play occasionally (e.g when losing in the last minutes of a game), but it is more than likely that your team will face teams that use it during most of the minutes. To practice it in the same proportion as it is played in your competition is both correct and necessary.
Field with 3 zones: ball circulation + scoring
Both the speed of play and the attraction of the rivals in order to free the farther players are important in order to attack. We will have to do shiftings so the rival has to change its position.
Transitions with support from forwards players
To start the attack playing wide and to identify when a good moment is to play inside. To make a run in order to lose the markers in the right moment is key to finally get the ball or not.
Ball Circulation and changing the pace
You will make your player achieve a higher tactical intelligence level by making him decide whether to progress with the ball or retain the ball looking for a better option to progress.
4 Squares – Positional Game – 4 Goals
A tactical polarized drill based on the rational occupancy of the field. This is a good introduction to the position game for different playing systems.
Conditioned Game in reduced space: Generate Finishing Options
The tactical finishing is the coordination of the last technical (Pass, dribble, feint) and tactical (check in and away, offensive timing etc) actions. The only useful way for practicing them is in a real situation and, in this case, adding a provocation rule which will improve the decision-making of your team when finishing.
4 Squares – Positional Game – Small Sided Game
To practice the ball retention, the switch of the play, the speed of the game and the supports while we introduce different position game concepts will derive in a tactical learning for every player.
Offensive Stretching and Mixed Marking
To bring the ball from one side to other and then cross it, it is an offensive tactical objective. In this drill, with the double of box as the dimensions, we will make our team practice a lot of crossings which will allow them to improve both defense and attack.
Double Box: Fast Transitions
To be fast but not rushing! This is a provocation rule which will improve the decision making in order to adapt the pace and the game speed.
Hexagon Rondo
This is a very special space in order to make the players stay in triangles first and then add another player creating a diamond. Doing this we will be able to give 3 supports at least to the player on the ball, becoming a really difficult situation for the defenders to defend.
