Drills

The following drills have been developed by UEFA pro coaches. Coaches who have studied the latest training methodologies in football at the highest level competitions (La Liga, Premier League, Bundesliga, Serie A…).

Since the launch in August 2020, every week new content (drills or articles or concepts).

DRILL FILTERS

Choose the exercises you want to train and TSD will indicate the best exercises
  • Offensive Tactic (18)

  • Defensive Tactic (11)

  • Coach Key Points (14)

  • Technical Components (7)

  • Reset
Found 123 Results

Speed of play and Third Man

If a player, in order to make the right decision during a game, considers where the rivals, the teammates and the ball are and if he either has to move to create a passing line or not, he is definitely improving. Every passing line that he creates it is a third man situation that he also generates.

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Ball Circulation and changing the pace

You will make your player achieve a higher tactical intelligence level by making him decide whether to progress with the ball or retain the ball looking for a better option to progress.

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Double Rondo

In this drill you will work on the change of pace, on passing the ball to attract de rivals and switching the play to the deliberated side and on choosing which the best moment for intercepting the ball is. All of these in a rondo that you can implement in U10 groups and older.

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Double Box: Counterattack and pressure after losing possession

Either to advance in the game after winning the ball back or to avoid it are the objectives of a lot of styles of play. We will practice it in this intense drill in which we will make our players improve the transitions. The dimensions will be the double of the box.

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Conditioned Game in reduced space: Generate Finishing Options

The tactical finishing is the coordination of the last technical (Pass, dribble, feint) and tactical (check in and away, offensive timing etc) actions. The only useful way for practicing them is in a real situation and, in this case, adding a provocation rule which will improve the decision-making of your team when finishing.

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