Defensive support and Shifting
To attack a team that has already came back in shape and uses the counterattack as their way of attacking. High level of learning in vigilances and in offensive and defensive transitions.
Pass to attract
In this drill, the players will identify the advantages of short passing when there is no opposition in order to attract the rivals and make them leave spaces behind them that will let us advance in the game. Good drill in order to improve decision making against teams that drop back and regroup intensively.
Small Sided Games Pressing the ball the holder
Small sided tactical game in which, in order to score you will first have to create a favorable situation at the same time that, the defenders will have to do defensive presence on the defender.
3v3 Positioned to find in depth passes
A partial structure to practice the defensive shape when facing a through ball. The attacking team will practice when the right moment is to make a run losing the markers.
Positional Play – Speed of Play
Another offensive tactical drill to improve the position game (Guardiola, Sarri…). To play the ball facing the player who is about to receive it will allow the receiver to think before getting the ball and to speed the play up.
Rondo Third Man
A rondo with a small numerical superiority which will make our players play with the third man. Every time this third man situation is done, it will generate an advantage in the drill which will reinforce the learning of this concept.
Movable Rondo
Regular tactical rondos have plenty of small and quick decisions but do not have any movement. If, to a regular tactical rondo we include the possibility/need for deciding whether the player has to or does not have to move, it will make our players achieve a higher level at decision making, since they will be considering teammates, rivals, the ball and the free spaces.
Single Touch Finishing
One of the most important things when making a run to lose the defender and finishing is the right moment for making the run. With a simple rule, you will make your offensive players identify that moment in a drill which recreates a real situation.
To accelerate or to delay the game, to dominate the change of pace of the game.
To control the game pace we need the players to dominate the offensive tactical principals of delaying, change of pace etc.
Conditioned Game in reduced space: Generate Finishing Options
The tactical finishing is the coordination of the last technical (Pass, dribble, feint) and tactical (check in and away, offensive timing etc) actions. The only useful way for practicing them is in a real situation and, in this case, adding a provocation rule which will improve the decision-making of your team when finishing.