Double Box: Fast Transitions
To be fast but not rushing! This is a provocation rule which will improve the decision making in order to adapt the pace and the game speed.
Defense in middle block for interior passes
To defend the central lane is key, and, to orientate the rival so he can just play at the side generates an advantage in order to get the ball back.
Field with 3 zones: ball circulation + stretching and stepping out of losing zone
Tactical decisions so the team in possession of the ball achieves width when attacking and become more compact defensively fixing distances for coverages and defensive support.
Speed of Play and Mobility of the players without the ball
In order to help the attack, the free players have to make decisions too in order to situate in the best position. This drill will demand a high concentration level from your players.
Multi-Offensive Work
A very complete tactical drill both at an offensive and defensive level. The players have to make a lot of decisions in a very limited time.
4 Goals: Engage rivals + Pressure after losing possession
It is really difficult to achieve an advantage when finishing a play. We will increase a little bit the difficulty in this game so your players, when competing, are able to find the advantage to finish the play easily.
Coverages, Exchange and Defensive Delay
Individual challenges and basic offensive and defensive micro-associations
Small Sided Game Passing Lanes
Small sided tactical game to practice the concept of “passing lines”, both the creation of them and to defend them, including a bit of pressing work in order to improve the precision when finishing.
Interior play Positional Attack (FCB)
If you fill up the spaces in a rational way when attacking, then, you will be able to be more prepared to start the pressing when you lose the ball. This is a typical Guardiola drill, who likes the pressing after losing the ball and the positional organized attack.
Rondo Offensive Delay 4v1
Since regularly, all the rondos are played in a high pace, is it possible to practice a tactical rondo in which you work both the change of pace and the high and low pace? It is definitely possible if we include a small modification in the structure so our players can make decisions about the pace of the game.