Movable Rondo
Regular tactical rondos have plenty of small and quick decisions but do not have any movement. If, to a regular tactical rondo we include the possibility/need for deciding whether the player has to or does not have to move, it will make our players achieve a higher level at decision making, since they will be considering teammates, rivals, the ball and the free spaces.
Different Spaces
We will use this tactical drill in order to identify empty spaces and to play not only with the closest players but also with the intermediate and the players farther away. This drill will make your player give the right importance to play easy passes in reduced spaces. In the drill you will practice the decision making when it comes to play quick, to move, to stay and to delay the game.
Numerical Superiority/Inferiority (4vs3, 3vs2, 2vs1,…)
To identify superiority and inferiority for a right and quick decision making both offensively and defensively is a really fun drill for all ages.
Rondos Two Spaces
A tactical rondo to find third man and free man situations. At the same time we will practice the coordination of the defensive pressure, the coverages and the defensive delay.
Attract to switch the play
The creation of spaces is key in the offensive tactic. In this case, we will make the team to come and press us doing short passes in order to play to the deliberated side afterwards. This drill will make the players to give close, intermediate and far supports.
Dropping Back and Counterattack Vs Offensive Vigilance
The unhooked players are very important players in the offensive and defensive transitions, but, they are even more important in the vigilances previous to those transitions. We should practice how to use them to attack and how to defend them.
4 Squares – Positional Game – Small Sided Game
To practice the ball retention, the switch of the play, the speed of the game and the supports while we introduce different position game concepts will derive in a tactical learning for every player.
6v6+ 3 neutrals – Positional Game – Specific for MCs
Decision making mental speed. Sometimes, the only thing we need to create a good offensive play is to move one meter or to turn 45 degrees. This is a drill in small spaces with a high tactical demand and a lot of decisions to make.
Double Box: Counterattack with players outside the active zone
To connect with players which are the farthest away possible from the ball is a synonymous of a good counter attack. To prevent your rivals of doing it is a synonymous of a good press after losing the ball and an accurate drop back. In this drill your players will improve both the defensive and the offensive transitions. The dimensions will be the double of the box.
4 Squares – Positional Game – 4 Goals
A tactical polarized drill based on the rational occupancy of the field. This is a good introduction to the position game for different playing systems.