Hexagonal rondo to work the switch of play, the players profiles and deciding before receiving the ball.
One of the constant aspects of the game is to play easy (the coach asks so many times for this) and be able to differentiate when to play with the farthest or with the intermediate players in order to overcome rivals (both attacking and defending).
Double Box: Counterattack and pressure after losing possession
Either to advance in the game after winning the ball back or to avoid it are the objectives of a lot of styles of play. We will practice it in this intense drill in which we will make our players improve the transitions. The dimensions will be the double of the box.
Rondo: Speed of game and coverages
Tactical rondos with a high demand of defensive concepts. If your defenders in the rondos do not delay, they are learning how to not delay the opponents attack in the games.
Four squares unlimited touches
A tactical drill in which the players have to pass the ball to each other trying to gain offensive timing in order to attract the rival and then play the ball to mid-distance players or to the ones who are far away from the ball.
Offensive Stretching and Mixed Marking
To bring the ball from one side to other and then cross it, it is an offensive tactical objective. In this drill, with the double of box as the dimensions, we will make our team practice a lot of crossings which will allow them to improve both defense and attack.
Direct Attack: Final Minutes
Maybe your team just uses the direct style of play occasionally (e.g when losing in the last minutes of a game), but it is more than likely that your team will face teams that use it during most of the minutes. To practice it in the same proportion as it is played in your competition is both correct and necessary.
In depth passes: creating and defending it
To coordinate the check away moment with the through ball pass is one of the most difficult offensive aspects to achieve. In this drill, your players will be able to practice it a lot of times in a reduced space.
Conditioned Game in reduced space: Generate Finishing Options
The tactical finishing is the coordination of the last technical (Pass, dribble, feint) and tactical (check in and away, offensive timing etc) actions. The only useful way for practicing them is in a real situation and, in this case, adding a provocation rule which will improve the decision-making of your team when finishing.
Multi-Defensive Concept + 1v1 & Duels
The balance movements before losing the ball are key in order to achieve a good defensive transition. To choose the moment for a challenge when attacking is also a key decision in order to provoke a dangerous situation for the rival.
Attacking Choice: on the sides or from within
The choice between keeping the ball or switching the play together with a change of pace to progress through the opponent half will make your players smarter when it comes to tactics.