Numerical Advantage and Zonal Marking
A partial structure with a specific work for the defensive players. What we used to do with boring and ineffective attacking actions against the defenders, we do it now with a useful and attractive game for the players.
Defensive Line and Midfield
The fact of facing offensive freedom (continuous decision making) to two defensive lines will develop multiple defensive tactical concepts
Conditioned Game: 8 Zones, Speed of Play and Change of Pace
The best way for advancing in the game is to not to repeat too many passes in the same zone. Just by setting up one rule and different zones we will be able to create the scenario where the players will discover, by themselves, the perfect offensive timing.
Give and Go, Coverages, 1v1 on distance
A partial structure which will require a lot of defensive and offensive tactical concepts, such as support, one-two’s, coverages, defensive exchange, press, body shape, defensive orientation, defensive and offensive timing etc.
Offensive transition to a different zone (than recovery zone)
The football coaches usually ask their players to play easy and safe once they win the ball back. For doing this, it is key to put the ball away from the zone where to win the ball back
Conditioned Game: Gives and Goes and changing pace
To play at a different pace depending on the zone of the field where we are at that moment, is a good way for making right decisions and read the game in a right way.
Winning the ball back and play with the players on the rival´s side.
Once the ball is won back, the first option that all the coaches like is to try to move up the field and to try to benefit from the possibility of a defensive imbalance. Let’s practice it.
Transitions with support from forwards players
To start the attack playing wide and to identify when a good moment is to play inside. To make a run in order to lose the markers in the right moment is key to finally get the ball or not.
Rondo with an intense pressure (Liverpool FC)
Do you know Liverpool’s Henderson Rondo? It is an interesting conditioning in order to reach a maximum pressure from the first pass.
To accelerate or to delay the game, to dominate the change of pace of the game.
To control the game pace we need the players to dominate the offensive tactical principals of delaying, change of pace etc.