Offensive and Defensive Transition 3 Teams
To practice both the momentum when losing the ball and when winning it back is key. It makes us be better on the offensive and defensive transition. We will use this drill as a tactical situation to activate the defenders’ press after losing the ball and for the team that has just win the ball back to play quick and easy.
Overcoming High Pressure
To make a right high pressure or a good game building, and practice it in a game oriented similar situation is very possible.
Small Sided Games Pressing the ball the holder
Small sided tactical game in which, in order to score you will first have to create a favorable situation at the same time that, the defenders will have to do defensive presence on the defender.
Third man and free man rondo
We adapt a rondo in order to practice the use of the third man and the free man as a microstructure to advance in the game.
Rondo Third Man
A rondo with a small numerical superiority which will make our players play with the third man. Every time this third man situation is done, it will generate an advantage in the drill which will reinforce the learning of this concept.
Give and Go, Coverages, 1v1 on distance
A partial structure which will require a lot of defensive and offensive tactical concepts, such as support, one-two’s, coverages, defensive exchange, press, body shape, defensive orientation, defensive and offensive timing etc.
Attacking Choice: on the sides or from within
The choice between keeping the ball or switching the play together with a change of pace to progress through the opponent half will make your players smarter when it comes to tactics.
Offensive transition with the free man.
When we win the ball back when defending a team which presses us after losing the ball, we will need to connect with the free man playing behind the rivals’ back.
Four squares possession
To achieve an appropriate players’ distribution in the free spaces, to switch the game successfully, to choose either checking to the ball or checking away… this drill will make you players think and take decisions.
Double Box: Fast Transitions
To be fast but not rushing! This is a provocation rule which will improve the decision making in order to adapt the pace and the game speed.