Numerical Superiority/Inferiority (4vs3, 3vs2, 2vs1,…)
To identify superiority and inferiority for a right and quick decision making both offensively and defensively is a really fun drill for all ages.
Positional Play – Third Man
It is a classical position drill which is used by different elite coaches like Klopp, Guardiola or Sarri. Quick decision making and little movements to create free passing lines at a higher speed than the real game. This will help your players to make the right decisions during the game.
4 Lanes: Create Superiority 6vs6
In a simple structure applicable to any style of play with a line of 4 in defense + 1 midfielder. You will find a lot of key tactical concepts in this drill: Shiftings, coverages, closing interior passes… and, in order to attack, a wide variety of offensive tactical concepts will be needed.
Marking and Vigilances Vs Losing the Marker and Finishing
In this drill you have to set up a rule that will make your offensive players improve the runs for losing the defenders and will make the defensive players improve the vigilances and the individual marking.
Supports: Superiority/inferiority
Ball retention, body orientation (One of Guardiola’s biggest obsession) to receive the ball from the exterior neutral player who has advantage through the guided discovery learning method. The defensive anticipations will make the attackers be on the right body shape to retain the ball and switch the play.
Conditioned Game: High Pressure and Pressure after losing possession Vs Dropping back and Counterattack
To learn how to defend with high pressure and, in the following play, to defend back in shape gives your team a lot of resources that you will need in different moments of the game
Conditioned Game: Switching and Stretching
If a team, while progressing on the field, opts for switching the play, for playing wide, for alternating passes to the interior and the exterior and it is positionally balanced, will be successful when attacking. This drill is a conditioned game that will orientate your players.
Conditioned Game in reduced space: Generate Finishing Options
The tactical finishing is the coordination of the last technical (Pass, dribble, feint) and tactical (check in and away, offensive timing etc) actions. The only useful way for practicing them is in a real situation and, in this case, adding a provocation rule which will improve the decision-making of your team when finishing.
Change to a high pace of game with CM
To associate the beginning of the change of pace with the reception of the ball by one of your midfielders in an advantageous situation, will make you achieve a higher tactical finishing level. You will also generate situations in which you will be able to get the ball to a free man and a third man.
Single Touch Finishing
One of the most important things when making a run to lose the defender and finishing is the right moment for making the run. With a simple rule, you will make your offensive players identify that moment in a drill which recreates a real situation.