Third man and free man rondo
We adapt a rondo in order to practice the use of the third man and the free man as a microstructure to advance in the game.
We adapt a rondo in order to practice the use of the third man and the free man as a microstructure to advance in the game.
To attack a team that has already came back in shape and uses the counterattack as their way of attacking. High level of learning in vigilances and in offensive and defensive transitions.
The fact of facing offensive freedom (continuous decision making) to two defensive lines will develop multiple defensive tactical concepts
A good pressing and a defensive balance against the position game (Sarri, Guardiola, Nagelsman), with a rule which will make the offensive players to choose the right position in order to fix the defenders.
To identify superiority and inferiority for a right and quick decision making both offensively and defensively is a really fun drill for all ages.
The objective is to move from the creation zone to the finishing zone. To avoid that the rivals could send the ball to your defenders back.
Regular tactical rondos have plenty of small and quick decisions but do not have any movement. If, to a regular tactical rondo we include the possibility/need for deciding whether the player has to or does not have to move, it will make our players achieve a higher level at decision making, since they will be considering teammates, rivals, the ball and the free spaces.
The best way for advancing in the game is to not to repeat too many passes in the same zone. Just by setting up one rule and different zones we will be able to create the scenario where the players will discover, by themselves, the perfect offensive timing.
To get in the right shape to defend a through ball it is what is going to make our defenders to reach the ball before the forwards do. In this tactical defensive drill, we will face real game situations so the defenders learn how to get in the right shape. All of this in a press drill.
Combination play situation in which we add a condition to make the dril even more difficult so it can become easier in the games. Drill to achieve an effective building of the game through taking the right decisions.